Blog Notes

Inverse square law

Lighting Inverse square law The fall of” light The closer the light is to the subject the greater there is the fall of around them. Which equals a hight contrast lighting set up Inverse square law- dictates that when light is further away the fall off of light is greater which is the distance of something being really lit and not so really lit Diffusion- spreading light -Bounced lighting -subtractive lighting – additive lighting Hight contrast scene- less fall off, low dynamic range Low contrast- more natural shadows and highlights of the spectrum is also visible, more like your own eyes

Featured image

Jaws

Contra Zoom shot-16mm ULTRA wide lens

  • Camera gets closer and zooms out at the same time.
  • Fish eye lens
  • Barrel distortion

By using a wide angle lens it produces a wraparound effect and brings the background around the view point with deep focus.

  1. deep focus
  2. Barrel distortion
  3. distance from subject.

Contra zoom shot-A contra zoom shot where camera goes in and zoom out at the same time and makes a rushing effect on the sides.

Field of View

Lens set 28mm wide 50mm 135mm-Telephoto( Shallow depth of field) In a scene it is important to augment natural lighting with film lights. Shallow depth of 1 wide aperture 2 telephoto lens Deep focus 1 closed down 2 wide angle lens Aperture Light closing Depth of field Deep focus 1 closed down 2 wide angle lens Aperture light closing in depth of field double shutter speed to create motion blur to see things more wildly in comparison to frame rate. Shutter speed 1/50 of a second standard

  • controls- less blur with image
  • affect exposure

Frame Rate 25 frames  per second 24 frames per second  cinema standard worldwide. F.P.S images per second Doubling the distance of light the subject four times as much light into  the lens to achieve the exposure e.g F4  becomes F1.4

Camera skills

Camera and lighting unit:

Exposure means how much light is being accepted into the camera

Some camera’s allow more light than others

Highlights are anything that’s

Exposure is making sure you don’t block out shadow detail of an object

1: Aperture is the eye inside

Highlights are anything that’s white

Exposure is making sure you don’t block out shadow detail of an object

1: Aperture is the eye inside the camera as it opens and shuts which let’s more or less light in and can effect the exposure

How much light coming in

How much light coming in

Depth of field effected

Zebra lines allow you to see the last 5% of highlights as you change %

Allows you to control depth of field

Distance between the camera and the 2nd object

Separates something from something else

Light

Lenses

Positioning

Frame rate – 25 frames per second Europe and Australia

Shutter speed 1/50 th

US and Japan 29.97, 30, 23.98 frames per second

25 FPS Europe/Australia

Shutter speed of 160

Cinema 24.48 FPS standard worldwide

Shutter speed doubles once frame rate increases

Once messed up it’s gone

Overexposure when a person is in shot will lose there face and you can’t recover it

Hista gram is a way of seeing exposure

L=shadows

R=highlights

Exposing to the right or (ETR)

Pure white is the bad thing when in the little yellow and black box

Hista gram protects light

If you have expose the right, your lifting the shadows brighter

As long as you expose to the right the more shadows are shown brighter

Dynamic range:

The sensor ability to pick up black & white from both ends

Cinema camera’s are dead in the middle in between black & white

Cinema camera’s shown different views

Prime and zoom Lenses

Zoom lenses

19-55

24-70

Field of view

Lens sets:

28mm wide

50mm narrow vocal length to what our eyes see

135mm telephoto lens zoomed in further and a lot narrower

Always light your scene properly when filming your scene because you have to lower the aperture

ND filters are used as a sunglasses type filter to stop the light coming into lens

Once you go up in vocal length, you get more of a depth of field

Shallow depth of field:

Open the aperture

Use a telephoto lens

Deep focus:

Closes down

Wide angle lens

Chat conversatCamera

Choose a sticker or emoticon

Depth of field effected

Zebra lines allow you to see the last 5% of highlights as you change %

Allows you to control depth of field

Distance between the camera and the 2nd object

Separates something from something else

Light

Lenses

Positioning

Frame rate – 25 frames per second Europe and Australia

Shutter speed 1/50 th

US and Japan 29.97, 30, 23.98 frames per second

25 FPS Europe/Australia

Shutter speed of 160

Cinema 24.48 FPS standard worldwide

Shutter speed doubles once frame rate increases

Once messed up it’s gone

Overexposure when a person is in shot will lose there face and you can’t recover it

Hista gram is a way of seeing exposure

L=shadows

R=highlights

Exposing to the right or (ETR)

Pure white is the bad thing when in the little yellow and black box

Hista gram protects light

If you have expose the right, your lifting the shadows brighter

As long as you expose to the right the more shadows are shown brighter

Dynamic range:

The sensor ability to pick up black & white from both ends

Cinema camera’s are dead in the middle in between black & white

Cinema camera’s shown different views

Prime and zoom Lenses

Zoom lenses

19-55

24-70

Field of view

Lens sets:

28mm wide

50mm narrow vocal length to what our eyes see

135mm telephoto lens zoomed in further and a lot narrower

Always light your scene properly when filming your scene because you have to lower the aperture

ND filters are used as a sunglasses type filter to stop the light coming into lens

Once you go up in vocal length, you get more of a depth of field

Shallow depth of field:

Open the aperture

Use a telephoto lens

Deep focus: Closes down Wide angle le

Light

Lenses

Positioning

Frame rate – 25 frames per second Europe and Australia

Shutter speed 1/50 th

US and Japan 29.97, 30, 23.98 frames per second

25 FPS Europe/Australia

6 minutes ago

Camera skills

Camera and lighting unit:

Exposure means how much light is being accepted into the camera

Some camera’s allow more light than others

Highlights are anything that’s white

Exposure is making sure you don’t block out shadow detail of an object

1: Aperture is the eye inside the camera as it opens and shuts which let’s more or less light in and can effect the exposure

How much light coming in Depth of field effected  Zebra lines allow you to see the last 5% of highlights as you change % Allows you to control depth of field Distance between the camera andthe 2nd object   Separates something from something else  Light Lenses Positioning Frame rate – 25 frames per second Europe and Australia

Shutter speed 1/50 th

US and Japan 29.97, 30, 23.98 frames per second

25 FPS Europe/Australia

Shutter speed of 160

Cinema 24.48 FPS standard worldwide

Shutter speed of 160

Cinema 24.48 FPS standard worldwide

Shutter speed doubles once frame rate increases

Once messed up it’s gone

Overexposure when a person

Overexposure when a person is in shot will lose there face and you can’t recover it

L=shadows

R=highlights

Exposing to the right or (ETR)

Pure white is the bad thing

Hista gram is a way of seeing exposure

Pure white is the bad thing when in the little yellow and black box

Hista gram protects light

If you have expose the right, your lifting the shadows brighter

As long as you expose to the right the more shadows are shown brighter

Dynamic range:

The sensor ability to pick up black & white from both ends

Cinema camera’s are dead in the middle in between black & white

Cinema camera’s shown different views

Prime and zoom Lenses

Zoom lenses

19-55

24-70

Field of view

Lens sets:

28mm wide

50mm narrow vocal length to what our eyes see

135mm telephoto lens zoomed in further and a lot narrower

Always light your scene properly when filming your scene because you have to lower the aperture

ND filters are used as a sunglasses type filter to stop the light coming into lens

Once you go up in vocal length, you get more of a depth of field

Shallow depth of field:

Open the aperture

Use a telephoto lens

Deep focus:

Closes down

Wide angle lens

Chat conversation end

As long as you expose to the right the more shadows are shown brighter

Dynamic range:

The sensor ability to pick up black & white from both ends

Cinema camera’s are dead in the middle in between black & white

Cinema camera’s shown different views

Prime and zoom Lenses

Zoom lenses

19-55

24-70

Field of view

Lens sets:

28mm wide

50mm narrow vocal length to what our eyes see

135mm telephoto lens zoomed in further and a lot narrower

Always light your scene properly when filming your scene because you have to lower the aperture

ND filters are used as a sunglasses type filter to stop the light coming into lens Once you go up in vocal length, you get more of a depth of field Shallow depth of field: Open the aperture Use a telephoto len Deep focus: Closes down Wide angle lens Chat conversation end

Camera

Lighting

Inverse square law The fall of” light The closer the light is to the subject the greater there is the fall of around them. Which equals a hight contrast lighting set up Inverse square law- dictates that when light is further away the fall off of light is greater which is the distance of something being really lit and not so really lit Diffusion- spreading light -Bounced lighting -subtractive lighting – additive lighting Hight contrast scene- less fall off, low dynamic range Low contrast- more natural shadows and highlights of the spectrum is also visible, more like your own eyes

Scene List.

Scene1:

Location- Park

Scene: playing on swings, people walking around and chatting, picnic, football, jogging

Media makeup for old person

Establishing shots shot at park

Shot 1: establishing

Shot 2: joggers

Shot 3: teenagers smoking

Shot 4:picnic opening to characters

Shot 5: couple

Shot 6: different shots of dialogue (medium shot) start talking, close up of whoever speaks first

Shot 7: reaction from other person (reaction medium shot)

Shot 8: medium shot

Shot 9: say whatever

Shot 10: her reaction

Shot 11: medium shot Champagne and celebrating

Shot 12:popping cork

Shot 13: reaction

Shot 14: medium shot contra zoom

Shot 15: times gone buy

Shot 16: scream

Shot 17: people running

Scene 2:

Shot 1: office establishing shot at desk looking bored

Shot 2: opens door sorts out paper

Shot3 : whiskey bottle and looking out

Shot 4: close up drinking

Shot 5: he starts to die

Shot 6: he dies

Scene 3: toilet

Shot 1: dolly shot and door opens

Shot 2: person walking towards dryer

Shot 3: pushes button on dryer

Shot 4: nothing happens and then it does

Shot 5: him on floor dead

Scene 4: refectory

Shot 1 running towards camera

Shot 2: running from above

Shot 3: from the side

Shot 4: shot of foot falling down pov

Shot 5: low shot of crawling